##Caliphate EEP Events#####
#    by Herr Cizzi        #
###########################
##  Heavily revised and  ##
##  all texts by Chimera ##
###########################

#Reunification#
event = {

	id = 98100
	trigger = {
		owned = { province = 489 data = -1 }
		owned = { province = 493 data = -1 }
		owned = { province = 495 data = -1 }
		owned = { province = 496 data = -1 }
		owned = { province = 497 data = -1 }
		owned = { province = 498 data = -1 }
		owned = { province = 508 data = -1 }
		religion = sunni
	}
	random = no
	country = ADE
	name = "EVENTNAME98100"
	desc = "EVENTHIST98100"
	style = 1

        date = { day = 1 month = january year = 1419 }
	offset = 200
	deathdate = { day = 1 month = january year = 1820 }

	action_a = {				#Why the heck we need him?#
		name = "ACTIONNAME98100A"
		command = { type = stability value = 3 }
	}
	action_b = {				#Mohamed lives!!#
		name = "ACTIONNAME98100B"
		command = { type = infra value = 800 }
		command = { type = trade value = 1000 }
		command = { type = land value = 500 }
		command = { type = naval value = 200 }
       	command = { type = treasury value = 500 }
		command = { type = stability value = 3 }
		command = { type = vp value = 200 }
		command = { type = country which = CAL }
		command = { type = capital which = 489 }		
		command = { type = inflation value = 2 }
		command = { type = diplomats value = 2 }
		command = { type = merchants value = 4 }
		command = { type = missionaries value = 4 }
		command = { type = add_countryculture which = turkish }
		command = { type = add_countryculture which = berber }
		command = { type = MIL which = 5 value = 48 }
		command = { type = INF which = -1 value = 25000 }
		command = { type = CAV which = -1 value = 10000 }
		command = { type = casusbelli which = MAM value = 24 }
		command = { type = casusbelli which = TUR value = 24 }
		command = { type = sleepevent which = 3371 }
	}
}

#Reunification#
event = {

	id = 98101
	trigger = {
		owned = { province = 489 data = -1 }
		owned = { province = 493 data = -1 }
		owned = { province = 495 data = -1 }
		owned = { province = 496 data = -1 }
		owned = { province = 497 data = -1 }
		owned = { province = 498 data = -1 }
		owned = { province = 508 data = -1 }
		religion = sunni
	}
	random = no
	country = ARA
	name = "EVENTNAME98100"
	desc = "EVENTHIST98100"
	style = 1

        date = { day = 1 month = january year = 1419 }
	offset = 200
	deathdate = { day = 1 month = january year = 1820 }


	action_a = {				#Why the heck we need him?#
		name = "ACTIONNAME98100A"
		command = { type = stability value = 3 }
	}
	action_b = {				#Mohamed lives!!#
		name = "ACTIONNAME98100B"
		command = { type = infra value = 800 }
		command = { type = trade value = 1000 }
		command = { type = land value = 500 }
		command = { type = naval value = 200 }
       	command = { type = treasury value = 500 }
		command = { type = stability value = 3 }
		command = { type = vp value = 200 }
		command = { type = country which = CAL }	
		command = { type = capital which = 489 }	
		command = { type = inflation value = 2 }
		command = { type = diplomats value = 2 }
		command = { type = merchants value = 4 }
		command = { type = missionaries value = 4 }
		command = { type = add_countryculture which = turkish }
		command = { type = add_countryculture which = berber }
		command = { type = MIL which = 5 value = 48 }
		command = { type = INF which = -1 value = 25000 }
		command = { type = CAV which = -1 value = 10000 }
		command = { type = casusbelli which = MAM value = 24 }
		command = { type = casusbelli which = TUR value = 24 }
		command = { type = sleepevent which = 3371 }
	}
}

#Reunification#
event = {

	id = 98102
	trigger = {
		owned = { province = 489 data = -1 }
		owned = { province = 493 data = -1 }
		owned = { province = 495 data = -1 }
		owned = { province = 496 data = -1 }
		owned = { province = 497 data = -1 }
		owned = { province = 498 data = -1 }
		owned = { province = 508 data = -1 }
		religion = sunni
	}
	random = no
	country = IRA
	name = "EVENTNAME98100"
	desc = "EVENTHIST98100"
	style = 1

        date = { day = 1 month = january year = 1419 }
	offset = 200
	deathdate = { day = 1 month = january year = 1820 }


	action_a = {				#Why the heck we need him?#
		name = "ACTIONNAME98100A"
		command = { type = stability value = 3 }
	}
	action_b = {				#Mohamed lives!!#
		name = "ACTIONNAME98100B"
		command = { type = infra value = 800 }
		command = { type = trade value = 1000 }
		command = { type = land value = 500 }
		command = { type = naval value = 200 }
       	command = { type = treasury value = 500 }
		command = { type = stability value = 3 }
		command = { type = vp value = 200 }
		command = { type = country which = CAL }
		command = { type = capital which = 489 }		
		command = { type = inflation value = 2 }
		command = { type = diplomats value = 2 }
		command = { type = merchants value = 4 }
		command = { type = missionaries value = 4 }
		command = { type = add_countryculture which = turkish }
		command = { type = add_countryculture which = berber }
		command = { type = MIL which = 5 value = 48 }
		command = { type = INF which = -1 value = 25000 }
		command = { type = CAV which = -1 value = 10000 }
		command = { type = casusbelli which = MAM value = 24 }
		command = { type = casusbelli which = TUR value = 24 }
		command = { type = sleepevent which = 3371 }
	}
}

#Reunification#
event = {

	id = 98103
	trigger = {
		owned = { province = 489 data = -1 }
		owned = { province = 493 data = -1 }
		owned = { province = 495 data = -1 }
		owned = { province = 496 data = -1 }
		owned = { province = 497 data = -1 }
		owned = { province = 498 data = -1 }
		owned = { province = 508 data = -1 }
		religion = sunni
	}
	random = no
	country = QAR
	name = "EVENTNAME98100"
	desc = "EVENTHIST98100"
	style = 1

        date = { day = 1 month = january year = 1419 }
	offset = 200
	deathdate = { day = 1 month = january year = 1820 }


	action_a = {				#Why the heck we need him?#
		name = "ACTIONNAME98100A"
		command = { type = stability value = 3 }
	}
	action_b = {				#Mohamed lives!!#
		name = "ACTIONNAME98100B"
		command = { type = infra value = 800 }
		command = { type = trade value = 1000 }
		command = { type = land value = 500 }
		command = { type = naval value = 200 }
       	command = { type = treasury value = 500 }
		command = { type = stability value = 3 }
		command = { type = vp value = 200 }
		command = { type = country which = CAL }	
		command = { type = capital which = 489 }	
		command = { type = inflation value = 2 }
		command = { type = diplomats value = 2 }
		command = { type = merchants value = 4 }
		command = { type = missionaries value = 4 }
		command = { type = add_countryculture which = arabic }
		command = { type = add_countryculture which = berber }
		command = { type = MIL which = 5 value = 48 }
		command = { type = INF which = -1 value = 25000 }
		command = { type = CAV which = -1 value = 10000 }
		command = { type = casusbelli which = MAM value = 24 }
		command = { type = casusbelli which = TUR value = 24 }
		command = { type = sleepevent which = 3371 }
	}
}


#Reunification#
event = {

	id = 98104
	trigger = {
		owned = { province = 489 data = -1 }
		owned = { province = 493 data = -1 }
		owned = { province = 495 data = -1 }
		owned = { province = 496 data = -1 }
		owned = { province = 497 data = -1 }
		owned = { province = 498 data = -1 }
		owned = { province = 508 data = -1 }
		religion = sunni
	}
	random = no
	country = AKK
	name = "EVENTNAME98100"
	desc = "EVENTHIST98100"
	style = 1

        date = { day = 1 month = january year = 1419 }
	offset = 200
	deathdate = { day = 1 month = january year = 1820 }


	action_a = {				#Why the heck we need him?#
		name = "ACTIONNAME98100A"
		command = { type = stability value = 3 }
	}
	action_b = {				#Mohamed lives!!#
		name = "ACTIONNAME98100B"
		command = { type = infra value = 800 }
		command = { type = trade value = 1000 }
		command = { type = land value = 500 }
		command = { type = naval value = 200 }
       	command = { type = treasury value = 500 }
		command = { type = stability value = 3 }
		command = { type = vp value = 200 }
		command = { type = country which = CAL }	
		command = { type = capital which = 489 }	
		command = { type = inflation value = 2 }
		command = { type = diplomats value = 2 }
		command = { type = merchants value = 4 }
		command = { type = missionaries value = 4 }
		command = { type = add_countryculture which = arabic }
		command = { type = add_countryculture which = berber }
		command = { type = MIL which = 5 value = 48 }
		command = { type = INF which = -1 value = 25000 }
		command = { type = CAV which = -1 value = 10000 }
		command = { type = casusbelli which = MAM value = 24 }
		command = { type = casusbelli which = TUR value = 24 }
		command = { type = sleepevent which = 3371 }
	}
}


#Reunification#
event = {

	id = 98105
	trigger = {
		owned = { province = 489 data = -1 }
		owned = { province = 493 data = -1 }
		owned = { province = 495 data = -1 }
		owned = { province = 496 data = -1 }
		owned = { province = 497 data = -1 }
		owned = { province = 498 data = -1 }
		owned = { province = 508 data = -1 }
		religion = sunni
	}
	random = no
	country = TUR
	name = "EVENTNAME98100"
	desc = "EVENTHIST98100"
	style = 1

        date = { day = 1 month = january year = 1419 }
	offset = 200
	deathdate = { day = 1 month = january year = 1820 }


	action_a = {				#Why the heck we need him?#
		name = "ACTIONNAME98100A"
		command = { type = stability value = 3 }
	}
	action_b = {				#Mohamed lives!!#
		name = "ACTIONNAME98100B"
		command = { type = infra value = 800 }
		command = { type = trade value = 1000 }
		command = { type = land value = 500 }
		command = { type = naval value = 200 }
       	command = { type = treasury value = 500 }
		command = { type = stability value = 3 }
		command = { type = vp value = 200 }
		command = { type = country which = CAL }
		command = { type = capital which = 489 }		
		command = { type = inflation value = 2 }
		command = { type = diplomats value = 2 }
		command = { type = merchants value = 4 }
		command = { type = missionaries value = 4 }
		command = { type = add_countryculture which = berber }
		command = { type = MIL which = 5 value = 48 }
		command = { type = INF which = -1 value = 25000 }
		command = { type = CAV which = -1 value = 10000 }
		command = { type = casusbelli which = MAM value = 24 }
		command = { type = casusbelli which = TUR value = 24 }
		command = { type = sleepevent which = 3371 } # TUR
	}
}

#Capital#

event = {

	id = 98106
	random = no
	country = CAL
	name = "EVENTNAME98106"
	desc = "EVENTHIST98106"
	style = 1

        date = { day = 1 month = january year = 1450 }
	offset = 360
	deathdate = { day = 1 month = january year = 1820 }


	action_a = {				#Mekka#
		name = "ACTIONNAME98106A"
 		command = { type = capital which = 498 }
		command = { type = population which = 498 value = 20000 }
		}
	action_d = {				#Bagdad#
		name = "ACTIONNAME98106B"
		command = { type = capital which = 489 }
		command = { type = population which = 489 value = 10000 }
 		}
}

#Arabia accept#
event = {

	id = 98107
	trigger = { event = 98106 }
	random = no
	country = CAL
	name = "EVENTNAME98107"
	desc = "EVENTHIST98107"
	style = 1

        date = { day = 1 month = january year = 1465 }
	offset = 1000
	deathdate = { day = 1 month = january year = 1820}


	action_a = {				#ARaBIA#
		name = "ACTIONNAME98107A"
		command = { type = addcore which = 499 }
		command = { type = addcore which = 500 }
		command = { type = addcore which = 501 }
		command = { type = addcore which = 502 }
		command = { type = addcore which = 503 }
		command = { type = addcore which = 504 }
		command = { type = addcore which = 505 }
		command = { type = addcore which = 756 }
		command = { type = addcore which = 496 }
		command = { type = addcore which = 495 }
		command = { type = addcore which = 497 }
		command = { type = addcore which = 498 }
		command = { type = addcore which = 506 }
		command = { type = addcore which = 507 }
		command = { type = addcore which = 508 }
		command = { type = addcore which = 509 }
		}
}

#Arabia accept#
event = {

	id = 98108
	trigger = { 
		OR = { exists = ADE
			exists = ARA
			exists = IRA
			exists = OMA
		}
		event = 98107
	}
	random = no
	country = CAL
	name = "EVENTNAME98108"
	desc = "EVENTHIST98108"
	style = 1

        date = { day = 1 month = january year = 1465 }
	offset = 1000
	deathdate = { day = 1 month = january year = 1820}


	action_a ={				#ARaBIA#
		name = "ACTIONNAME98107A"
		command = { type = inherit which = ARA }
		command = { type = inherit which = OMA }
		command = { type = inherit which = ADE }
		command = { type = inherit which = IRA }
		}
}

#Claim for mongol lands#
event = {

	id = 98109
	trigger = { event = 98108 }
	random = no
	country = CAL
	name = "EVENTNAME98109"
	desc = "EVENTHIST98109"
	style = 1

        date = { day = 21 month = february year = 1520 }
	offset = 3000
	deathdate = { day = 22 month = february year = 1820}


	action_a = {				#Mongols accept#
		name = "ACTIONNAME98109A"
		command = { type = casusbelli which = TIM value = 24 }
		command = { type = casusbelli which = PER value = 24 }
		command = { type = casusbelli which = UZB value = 24 }
		command = { type = casusbelli which = NOG value = 24 }
		command = { type = casusbelli which = BAL value = 24 }
		command = { type = casusbelli which = U01 value = 24 }	
		command = { type = casusbelli which = MOG value = 24 }	
		command = { type = casusbelli which = AFG value = 24 }
		command = { type = addcore which = 525 }
		command = { type = addcore which = 526 }
		command = { type = addcore which = 527 }
		command = { type = addcore which = 528 }
		command = { type = addcore which = 529 }
		command = { type = addcore which = 531 }
		command = { type = addcore which = 532 }
		command = { type = addcore which = 533 }
		command = { type = addcore which = 534 }
		command = { type = addcore which = 535 }
		command = { type = addcore which = 536 }
		command = { type = addcore which = 537 }
		command = { type = addcore which = 538 }
		command = { type = addcore which = 1524 }
		command = { type = addcore which = 1525 }
		command = { type = addcore which = 1526 }
		command = { type = addcore which = 1527 }
		command = { type = addcore which = 1528 }
		command = { type = addcore which = 1529 }
		command = { type = addcore which = 1530 }
		command = { type = addcore which = 1531 }
		command = { type = addcore which = 1532 }
		command = { type = addcore which = 1533 }
		command = { type = addcore which = 1591 }
		command = { type = addcore which = 1592 }
		command = { type = addcore which = 1594 }
		command = { type = addcore which = 1598 }
		command = { type = addcore which = 1599 }
		command = { type = addcore which = 522 }
		command = { type = addcore which = 523 }
		command = { type = addcore which = 524 }
		}
}

#Claim for turkish lands#
event = {

	id = 98110
	trigger = { event = 98109 }
	random = no
	country = CAL
	name = "EVENTNAME98110"
	desc = "EVENTHIST98110"
	style = 1

        date = { day = 21 month = february year = 1475 }
	offset = 1000
	deathdate = { day = 22 month = february year = 1820}


	action_a = {				#Turks accept#
		name = "ACTIONNAME98110A"
		command = { type = addcore which = 471 }
		command = { type = addcore which = 472 }
		command = { type = addcore which = 473 }
		command = { type = addcore which = 480 }
		command = { type = addcore which = 484 }
		command = { type = addcore which = 474 }
		command = { type = addcore which = 485 }
		command = { type = addcore which = 482 }
		command = { type = addcore which = 483 }
		command = { type = addcore which = 486 }
		command = { type = addcore which = 487 }
		command = { type = addcore which = 488 }
		command = { type = addcore which = 489 }
		command = { type = addcore which = 490 }
		command = { type = addcore which = 491 }
		command = { type = addcore which = 492 }
		command = { type = addcore which = 493 }
		command = { type = addcore which = 494 }
		command = { type = addcore which = 1609 }
		command = { type = addcore which = 1610 }
		command = { type = addcore which = 1611 }
		}
}

#Unification with new vassals#

event = {

	id = 98111
	trigger = { event = 98110 }
	random = no
	country = CAL
	name = "EVENTNAME98111"
	desc = "EVENTHIST98111"
	style = 1

        date = { day = 21 month = february year = 1490 }
	offset = 1500
	deathdate = { day = 22 month = february year = 1820}


	action_a = {	
		name = "ACTIONNAME98111A"	
		command = { type = inherit which = AKK }
		command = { type = inherit which = QAR }
		command = { type = inherit which = TUR }
		command = { type = inherit which = PER }
		command = { type = inherit which = BAL }
		command = { type = inherit which = U01 }
		command = { type = inherit which = TIM }
		command = { type = inherit which = AFG }
		}
}

#Mameluks overthrown!#

event = {

	id = 98112
	trigger = { 
		exists = MAM
		event = 98111 
	}
	random = no
	country = CAL
	name = "EVENTNAME98112"
	desc = "EVENTHIST98112"
	style = 1

        date = { day = 21 month = february year = 1517 }
	offset = 4000
	deathdate = { day = 22 month = february year = 1820}


	action_a ={	
		name = "ACTIONNAME98112A"	
		command = { type = inherit which = MAM }
		command = { type = inherit which = CYR }
		command = { type = stability value = 3 }
		command = { type = revolt which = 744 }
		command = { type = revolt which = 745 }
		command = { type = revolt which = 746 }
		}
	action_b ={	
		name = "ACTIONNAME98112B"	
		command = { type = inherit which = MAM }
		command = { type = inherit which = CYR }
		command = { type = stability value = -2 }
		command = { type = revolt which = 744 }
		command = { type = revolt which = 745 }
		command = { type = revolt which = 746 }
		}
}

#Jihad in Africa#
event = {

	id = 98113
	trigger = {
			event = 98112
			owned = { province = 744 data = -1 }
	}
	random = no
	country = CAL
	name = "EVENTNAME98113"
	desc = "EVENTHIST98113"
	style = 1

	date = { day = 1 month = february year = 1525 }
	offset = 300
	deathdate = { day = 1 month = december year = 1820 }

	action_a = {					#!We should live in peace!!#
		name = "ACTIONNAME98113A"
		command = { type = vp value = 200 }
		command = { type = stability value = 3 }
            command = { type = treasury value = 500 }
		command = { type = inherit which = ALD }
		command = { type = inherit which = FEZ }
		command = { type = inherit which = GRA }
		command = { type = inherit which = MOR }
		command = { type = inherit which = TRI }
		command = { type = inherit which = TUN }
		command = { type = inherit which = XHO }
		}
	action_b = {					#JIHAD!!#
		name = "ACTIONNAME98113B"
            command = { type = fortress which = 793 value = 2 }
            command = { type = CAV which = 744 value = 25000 }
            command = { type = INF which = 744 value = 50000 }
		command = { type = stability value = -3 }
		command = { type = inherit which = MOR }
		command = { type = inherit which = TRI }
		command = { type = inherit which = TUN }
		command = { type = inherit which = ALD }
		command = { type = inherit which = FEZ }
		command = { type = inherit which = XHO }
		}
}

#Jihad in Al-Andalus#
event = {

	id = 98114
	trigger = { 
		event = 98113
			AND = { 
				OR = { 
					owned = { province = 444 data = SPA }
					owned = { province = 444 data = POR }
					owned = { province = 444 data = CAS }
					owned = { province = 444 data = ARG }
					}
			}
	}
	random = no
	country = CAL
	name = "EVENTNAME98114"
	desc = "EVENTHIST98114"
	style = 1

	date = { day = 1 month = january year = 1531 }
	offset = 30
	deathdate = { day = 3 month = december year = 1821 }

	action_a ={					#JIHAD!!!#
		name = "ACTIONNAME98113B"
		command = { type = vp value = 200 }
		command = { type = stability value = 3 }
            command = { type = treasury value = 700 }
            command = { type = fortress which = 444 value = 2 }
            command = { type = CAV which = 444 value = 10000 }
            command = { type = INF which = 444 value = 20000 }
		}
	action_b ={					#We should live in peace!!#
		name = "ACTIONNAME98113A"
		command = { type = vp value = -100 }
		command = { type = stability value = -3 }
		}
}

event = {

	id = 98115
	trigger = { 
			event = 98114
			exists = GRA
	}
	random = no
         country = CAL
	name = "EVENTNAME98115"
	desc = "EVENTHIST98115"
	style = 2

	date = { day = 1 month = february year = 1550 }
	offset = 30
	deathdate = { day = 1 month = january year = 1819 }

         action_a ={				#granada#
                 name = "ACTIONNAME98115A"
                command = { type = secedeprovince which = GRA value = 732 }
                command = { type = secedeprovince which = GRA value = 733 }
                command = { type = secedeprovince which = GRA value = 805 }
                command = { type = secedeprovince which = GRA value = 806 }
                command = { type = secedeprovince which = GRA value = 734 }
                command = { type = secedeprovince which = GRA value = 735 }
                command = { type = secedeprovince which = GRA value = 736 }
                command = { type = secedeprovince which = GRA value = 737 }
		    command = { type = secedeprovince which = GRA value = 738 }
	        }
}

########################
# RANDOM FAVOUR EVENTS #
########################
# Chimera / Ebbesen    #
##################################################################################################
# Small comment on why i have written them: this is done purposely to make the game as Caliphate #
# a nice adventure and not a bunch of huge revolts all over your lands which are triggered by    #
# random huge scale events by Peter Ebbesen. If we wrote events for this country this means that #
# we would like to play and see what could have come out of this fantasy so far. So these are    #
# events which will boost Caliphate's stability and minimize its badboy BUT REMEMBER these are   #
# not just cakes we got some bad thingies here altogether - you will be losing your victory      #
# points and money and in the meantime you will boost your inflation drastically in case you try #
# to play as a BB warmonger. REMEMBER this! Penalties are pretty huge, don't forget it!          #
##################################################################################################

# Stability booster
event = { 
	id = 98116
	trigger = { 
			countrysize = 20
			domestic = { type = serfdom value = 8 } 
	}
	random = yes
	country = CAL
	name = "EVENTNAME98116"
	desc = "EVENTHIST98116"
	style = 1

	action_a = {
		name = "ACTIONNAME98111A"
		command = { type = stability value = 3 }
		command = { type = stability value = 3 }
		command = { type = inflation value = -1 }
		command = { type = explorer which = -1 }
		command = { type = explorer which = -1 }
		command = { type = conversion which = -1 }
		command = { type = conversion which = -1 }
		command = { type = domestic which = centralization value = 1 }
		command = { type = domestic which = quality value = -1 }
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = 100 }
	}
} 

# Stability booster 2
event = { 
	id = 98117
	trigger = { 
			countrysize = 10
	}
	random = yes
	country = CAL
	name = "EVENTNAME98116"
	desc = "EVENTHIST98116"
	style = 1

	action_a = {
		name = "ACTIONNAME98111A"
		command = { type = stability value = 3 }
		command = { type = stability value = 3 }
		command = { type = conversion which = -1 }
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = 100 }
	}
} 

# Stability booster 3
event = { 
	id = 98118
	trigger = { 
			countrysize = 25
			domestic = { type = serfdom value = 8 } 
	}
	random = yes
	country = CAL
	name = "EVENTNAME98116"
	desc = "EVENTHIST98116"
	style = 1

	action_a = {
		name = "ACTIONNAME98111A"
		command = { type = stability value = 3 }
		command = { type = stability value = 3 }
		command = { type = conversion which = -1 }
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = 100 }
	}
} 

# Stability booster 4
event = { 
	id = 98119
	trigger = { 
			countrysize = 15
	}
	random = yes
	country = CAL
	name = "EVENTNAME98119"
	desc = "EVENTHIST98119"
	style = 1

	action_a = {
		name = "ACTIONNAME98111A"
		command = { type = stability value = 3 }
		command = { type = stability value = 3 }
		command = { type = conversion which = -1 }
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = 100 }
	}
} 

# Stability booster 5
event = { 
	id = 98120
	trigger = { 
			countrysize = 30
	}
	random = yes
	country = CAL
	name = "EVENTNAME98119"
	desc = "EVENTHIST98119"
	style = 1

	action_a = {
		name = "ACTIONNAME98111A"
		command = { type = stability value = 3 }
		command = { type = stability value = 3 }
		command = { type = inflation value = -1 }
		command = { type = explorer which = -1 }
		command = { type = explorer which = -1 }
		command = { type = conversion which = -1 }
		command = { type = conversion which = -1 }
		command = { type = domestic which = centralization value = 1 }
		command = { type = domestic which = quality value = -1 }
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = 100 }
	}
} 

# BB minimizer
event = { 
	id = 98121
	trigger = { 
			badboy = 15
	}
	random = yes
	country = CAL
	name = "EVENTNAME98121"
	desc = "EVENTHIST98121"
	style = 1

	action_a = {
		name = "ACTIONNAME99001A"
		command = { type = badboy value = -5 } 
		command = { type = stability value = 3 }
		command = { type = diplomats value = 1 } 
		command = { type = DIP which = -2 value = 12 }
		command = { type = ADM which = -2 value = 24 }
		command = { type = inflation value = 3 } 
		command = { type = vp value = -50 } 
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = -100 }
	}
} 

# BB minimizer 2
event = { 
	id = 98122
	trigger = { 
			badboy = 20
	}
	random = yes
	country = CAL
	name = "EVENTNAME98121"
	desc = "EVENTHIST98121"
	style = 1

	action_a = {
		name = "ACTIONNAME99001A"
		command = { type = badboy value = -5 } 
		command = { type = stability value = 3 }
		command = { type = diplomats value = 1 } 
		command = { type = inflation value = 3 } 
		command = { type = DIP which = -3 value = 24 }
		command = { type = ADM which = -3 value = 24 }
		command = { type = vp value = -70 } 
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = -150 }
	}
} 

# BB minimizer 3
event = { 
	id = 98123
	trigger = { 
			badboy = 25
	}
	random = yes
	country = CAL
	name = "EVENTNAME98121"
	desc = "EVENTHIST98121"
	style = 1

	action_a = {
		name = "ACTIONNAME99002A"
		command = { type = badboy value = -5 } 
		command = { type = stability value = 3 }
		command = { type = diplomats value = 1 } 
		command = { type = DIP which = -4 value = 24 }
		command = { type = ADM which = -3 value = 24 }
		command = { type = inflation value = 5 } 
		command = { type = vp value = -100 } 
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = -200 }
	}
} 

# BB minimizer 4
event = { 
	id = 98124
	trigger = { 
			badboy = 30
	}
	random = yes
	country = CAL
	name = "EVENTNAME98124"
	desc = "EVENTHIST98124"
	style = 1

	action_a = {
		name = "ACTIONNAME99001A"
		command = { type = badboy value = -10 } 
		command = { type = stability value = 3 }
		command = { type = diplomats value = 1 } 
		command = { type = inflation value = 10 } 
		command = { type = DIP which = -4 value = 36 }
		command = { type = ADM which = -4 value = 24 }
		command = { type = vp value = -150 } 
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = quality value = -1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = -300 }
	}
} 

# BB minimizer 5
event = { 
	id = 98125
	trigger = { 
			badboy = 35
	}
	random = yes
	country = CAL
	name = "EVENTNAME98124"
	desc = "EVENTHIST98124"
	style = 1

	action_a = {
		name = "ACTIONNAME99001A"
		command = { type = badboy value = -15 } 
		command = { type = stability value = 3 }
		command = { type = diplomats value = 1 } 
		command = { type = DIP which = -4 value = 48 }
		command = { type = ADM which = -4 value = 36 }
		command = { type = inflation value = 15 } 
		command = { type = vp value = -300 } 
		command = { type = domestic which = serfdom value = 1 }
		command = { type = domestic which = quality value = -1 }
		command = { type = domestic which = innovative value = -1 }
		command = { type = treasury value = -400 }
	}
} 